Stonemaier Games: Crowdfunding to Board Game Publishing Titan
Founded in 2012 by Jamey Stegmaier and Alan Stone, Stonemaier Games quickly grew into a powerhouse in the board game publishing industry. Stonemaier revolutionized crowdfunding for board games, initially using Kickstarter to launch their first game, Viticulture, which raised $65,000. Today, Stonemaier Games is known for creating visually stunning and highly acclaimed board games such as Scythe, Wingspan, and Tapestry. These games are sold worldwide and have earned millions of dollars in revenue, with Scythe raising over $1.8 million on Kickstarter alone.
 
                        Jamey Stegmaier
Co-founder, Stonemaier Games
 
            The Idea
Jamey Stegmaier’s journey into board game publishing began with Viticulture, a game based on winemaking. His passion for board games, combined with his interest in entrepreneurship, led him to explore Kickstarter as a funding platform in 2012. He saw Kickstarter, not just as a way to raise capital, but as a means to connect directly with his audience, allowing them to influence the final product. Viticulture raised over $65,000 from backers, giving Stonemaier Games its first foothold in the market.

Challenges
Despite a successful first campaign, building Stonemaier Games wasn’t easy. One of the most significant early challenges was learning how to manage production and demand—issues that plagued even their most successful releases like Wingspan. The company also faced decisions on how to scale, balancing between keeping the core team lean and meeting the needs of a growing global audience(Stonemaier Games).
On the funding end, Stonemaier faced several challenges:
- Crowdfunding risks: Kickstarter campaigns were a double-edged sword. Although Stonemaier successfully funded its projects, fulfilling backer orders while managing production costs was daunting. For example, the successful campaign for Euphoria required intricate planning to avoid logistics issues(BackerKit).
- Shifting away from crowdfunding: After several successful campaigns, Stegmaier decided to stop using Kickstarter as a launch platform. This transition to more traditional retail distribution was difficult, requiring the company to build a new strategy while maintaining strong community engagement.
Industry Context
Stonemaier Games entered the market at a time when the tabletop gaming industry was undergoing a renaissance, with platforms like Kickstarter transforming how games were funded. The rise of “Euro-style” strategy games, which focus on depth and replayability, provided fertile ground for games like Viticulture and Scythe. The industry had begun to recognize that well-designed games could find significant success, even without traditional publishing (Wikipedia).
Founders
Jamey Stegmaier, the co-founder and creative mind behind Stonemaier Games, is known for his innovation in crowdfunding strategy. His experience as a project manager and his love for tabletop games helped shape the company’s ethos. Stegmaier has also authored A Crowdfunder’s Strategy Guide, sharing his lessons with the broader entrepreneurial community.
Alan Stone, his co-founder, initially contributed to game development but has since stepped back, leaving Stegmaier as the driving force behind the company’s operations(Stonemaier Games)(GMS Magazine).
Product

Stonemaier Games has released several hits, including Viticulture, Stamp Swam, Rolling Realms, Scythe, Tapestry, and the hugely popular Wingspan. The company is known for its innovative designs, high-quality components, and engaging gameplay. They release about 1-2 games annually, focusing on a mix of original designs and collaborations with other designers (TheSTL).
USP
Stonemaier’s USP is its community-driven design approach. From the beginning, Jamey emphasized building relationships with customers. His Kickstarter lessons blog and open communication helped cultivate a strong, loyal fan base. Furthermore, the Stonemaier Games Champion Program offers fans special deals and early access to new games, turning customers into brand advocates.
Competitors
Stonemaier Games competes in a crowded market of indie and established board game publishers, including companies like Asmodee, Fantasy Flight Games, and CMON Limited. What sets them apart is their focus on maintaining direct relationships with their customers and relying less on mass marketing, instead using word-of-mouth and community engagement.
Build
Jamey used Kickstarter to fund eight campaigns, raising a total of $3.2 million before moving away from the platform in 2015 after the success of Scythe. Today, Stonemaier operates with minimal advertising, relying instead on organic marketing and community-building efforts.
Implementation
The company’s move away from Kickstarter marked a significant pivot. Instead of relying on the platform, Stonemaier now produces games upfront and sells them directly through its website and retail partners. This shift has allowed them to keep more control over production timelines and customer service(Stonemaier Games).
Growth
Stonemaier Games’ growth skyrocketed with Wingspan, selling over 1.9 million copies by 2024. This success has anchored the company, with annual revenues surpassing $40 million. The company continues to grow by focusing on a few high-quality releases each year. Currently, Stonemaier Games has over 50k subscribers on YouTube and a strong following across various social media platforms like Instagram, helping foster a tight-knit community of board game enthusiasts
Pricing
Stonemaier Games operates with a premium pricing model, with most games priced between $5 and $100. Expansions and accessories are priced in the $20-$50 range. They also offer exclusive discounts through the Champion Program, where members pay $15/year for a 20% discount and priority shipping.
Key Takeaways
- Kickstarter mastery: Jamey leveraged crowdfunding to establish a direct-to-consumer model that allowed the company to scale rapidly.
- Premium product offering: Stonemaier Games’ high-quality components, deep gameplay, and customer engagement have made it a household name among board game enthusiasts.
- Community-centric growth: Their Champion Program and focus on community have helped the company maintain growth without heavy reliance on paid advertising.
- Resilient business model: Stonemaier Games has remained profitable since its inception, with a consistent release schedule of highly anticipated games.
Stonemaier Games, under the leadership of Jamey Stegmaier, has become a major force in the board game industry by combining innovative design, crowdfunding mastery, and strong community engagement. From humble Kickstarter beginnings to international success, Stonemaier’s story is a testament to how passion and strategic thinking can turn a niche idea into a globally recognized brand.
If you’re wondering how to manage cash flow and inventory when scaling as a startup or small business, you’ll find our guide pretty helpful!
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